Game Programming

by admin on May 12, 2010


www.tstc.edu The Graphics, Gaming & Simulation specialization of Computer Science Technology is designed to prepare students for entry into the world of graphics programming. Graphics and simulation is used in several segments of Information Technology, including Education and Training, Aerospace and Defense, and Gaming. The curriculum for this specialization begins at a more advanced level than other curricula of Computer Science Technology.

Prerequisites for entry into this curriculum include College Algebra and College Trigonometry. Graphics, gaming and simulation programmers tend to push hardware and software to its limits. An introduction to Assembler is included in this curriculum, but C++ is the primary programming language. After mastering the fundamentals of C++, the student moves into advanced applications of C++ in animation programming, multi-user interface programming, advanced mathematical applications, and artificial intelligence.

Tools such as Open GL and DirectX are included in this curriculum. This degree plan ends with a Comprehensive Software Project, in which the student designs and develops a portfolio of Graphics, Gaming and Simulation programming to present to potential employers.

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